Use WASD to move the hand to hover over items and place them on the correct spot on the shelf. Hold down the space button to grab item and release it to let go of item. Item should fall into shelf spot if within radius.

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cool game

Thank you for the compliment. It's a "minimum viable product", but I'm glad I got it into a state that I can call it a "game". Using Unity, it was a pain trying to figure out how to make the drag/drop mechanic work the way I wanted using a on-screen cursor; I did so because I wanted the option to play with either a key board or controller in case I wanted to make this a multiplayer game like the original is. The web version I just hardcoded the controller to use the keyboard option.